So here's the deal. This new controller is impressive - leaps and bounds better than the Dualshock 3. When I first put my hands on one at the Expo, I instantly felt the improvement. The shape of the controller feels more natural, more ergonomic, and more comfortable. It being bigger and having more girth really helps as well.
The face buttons themselves feel like a big improvement as well. I wonder, and I forgot to ask about it, if they took out pressure sensitivity, because these buttons feel very responsive by comparison. The face buttons themselves have a more defined push to them and feel less squishy - it's hard for me to explain how they feel - more responsive is the best I could think of outside of having a really nice feel haha. Honestly though, they feel tight, and they feel great.
(like Smarties??)
The D-Pad keeps it's trademark feel but once again, less squishy.
The analog sticks were vastly improved as well to me. Obviously, the big thing for most people is that they are farther apart, and that is fantastic, but my favorite thing is the closer it got to having concave sticks. The outside ring they put on them gives me a much better grip with my thumbs (I've always seemed to have the issue of my thump slipping off the humps of the old analog sticks in the past) but it still has the inside part that rounds up a bit like the old Dualshock controllers. In essence, it's sort of the best of both worlds. You have the better grip of the concave, while the convex inside gives you faster reaction with the deadzone. And speaking of the deadzone, that thing is much better. With the Dualshock 3, I always felt like the deadzone with the analog sticks was pretty big, and with the Dualshock 4, I could barely find it.
The shoulder buttons have that same wonderful response of the face buttons, but obviously we all want to know how those triggers feel! First off let me say, that indeed, the natural position for your fingers on this controller when you pick it up; your fingers rest nice right on those triggers, making them the primaries this time around instead of L1 and R1. Which is great because these new triggers feel way better than the .... uh.... humps? of the Dualshock 3. They didn't feel as deep as say, the 360 triggers, and that could be a good or pad thing for some people, but they felt just fine. Honestly, I can't think of too much to say about the triggers outside of them being the primary buttons and actual triggers that feel nice.
The touchpad I only got to really see with one game - and that was Warframe. While Warframe just kinda seemed ok to me, it gave me a chance to see how the touchpad can be used for quick gameplay elements that are normally tied behind a menu. Wareframe is basically a class based survival game (at least in the demo we were playing, I don't know much of the game itself.) where you are fighting waves of enemies with a few buddies. It's a third person game that has multiple weapons, platforming, and class abilities. I mention this because one of the characters I was playing as had the ability to place a turret and throw up defenses. Normally, it would be selected with say, a wheel menu or something as my D-Pad was being taken up by other inventory and stuff. With swipes on the touchpad, which by the way, it did not in any way feel that this thing was out of the way or awkward to switch to on the fly, with these swipes in the four directions I was laying down those turrets and beefing up those abilities like it was nothing. It was actually pretty neat. Outside of a game, because the touchpad does recognize clicks like a mouse as well, you could easily seeing it enhance the internet browser of the Playstation 4 or even helping out in a game like Final Fantasy XIV - using the mouse features like the PC version (which honestly, the PS3 version could benefit from.
All in all, this new Dualshock is impressive. Everything about it is a brand new thing, and everything about it feels improved
-Eddie


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